:: 2026-06-02 13:03:04

I've been using Qwen 3.6-27b non-stop for a while. Previously I've always been quite miffed when an LLM's reply contained disgusting amounts of (1+) "Wait", "Actually", "But" indecisiveness, but having used this model as an agent, I realized that this is an intended mode of operation and I, as a filthy user, shouldn't even really bother to read all of it, merely hope that eventually something usable emerges from the retardation. On the other hand, models like this are entirely unusable for anything other than agentic workflows, but it's quite obvious that in this current era of transformers-slop, keeping a wide variety of models for different purposes is the modus operandi.

In short, after SOLAR-10.7b/Fimbulvetr (and to a lesser degree the original Command-R v0.1 with the fuckhuge, non-GQA K/V cache requirement), I'm adding this one to the musthave list. It's actually good. I wouldn't mind gassing anyone who uses the expression "punches above its weight", but this 27b is unreasonably good, and considering how shitty the free offerings of the commercial providers have become (unusably so), I don't see many reasons to use any cloudshit. I barely have, ever since the Claude ate shit with 4.6 (eliminating the daily free Opus 4.5 altogether, which was really good), and Gemini became even worse than before. I've never in my life paid a single forint for a token, and this will continue for the foreseeable future, because FUCK the corporate AI Antichrist these psychos are building.

Anyway, let's get into practical applications.

There are two phones that have reached my standards. First was the Motorola V3/V3i, mandatory accessory of any korean TV show. This obviously isn't going to have much use. But the second was the very original iPhone from 2007, now known as iPhone 1. Most people have only known its iteration with the "later" firmware versions of 2 and 3, which had something the plebeians call "App Store" (probably stores 'Apps' or whatever, I wouldn't know) and Cydia for the jailbreak crowd, which was a shitty, slow UI for the similarly dogshit apt/dpkg ecosystem borrowed from the Debian cesspool.

However, few people remember the iPhone OS 1.x series, since it came out when you retards were still talking shit about everything the iPhone has done was already seen elsewhere or some other asshattery, before silently latching your shit-eating mouths to either the Android shitshow or the later iPhones shitshow, and finally shutting the fuck up. Well, the iPhoneOS 1 was a real sweet spot. No code sign of any kind yet, no App Store at all, "no multitasking" to kill your performance (this only meant that the stock apps didn't stay in the background, the OS[/X] was obviously perfectly capable of multitasking), and a nice, non-bloated hobbyist toolchain to cross-compile with. A modern communicator with total freedom (well, after jailbreaking), which retards are STILL crying for, 20 years later. But the best part is that it was FAST and SNAPPY, the exact opposite of every iPhoneOS since 2 (until the hardware somewhat caught up with the bloat, with the arrival of iPhone 4).

Well, it has already existed, you were/are just too stupid to deploy your own stack. Not a lot of applications survived to this era, when saurik's Installer.app ecosystem went down/got Cydia'd. I know of only two: MobileTerminal (later versions were shit, as usual), and Twitterrific (unusable by now of course: if not only by Twitter, then for the reason that it was created before you psychos went into SSL-frenzy thanks to Kurt Roecx's faggorty and Heartbleed or whatever fearmongering).

And now it's easier than ever. Using Qwen 3.6, I added iPhoneOS 1 video/GLES/audio/joystick(accelerometer) drivers into SDL-1.2, and ported several games as well, mostly for testing purposes, but turns out they could be fleshed out to be entirely playable. I don't really like later SDL versions for various technical reasons, but there's nothing to stop anyone from porting the drivers in any case.

Said games include SDLPoP (SDL port of Prince of Persia), Abuse v0.8 (likewise. Later versions went SDL2), and Another World.


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A nice feature I added when the accelerometer started working was a "Quit" stance: when the phone is in the desk cradle (another thing missing from today's shitphones) or is face down, the games instantly quit, no need for dipshitting around with some gesture-based task selector like a good goy. The "Home" button simply backgrounds the games.

Since (besides IRC) I use Telegram a lot, I also used this 27B model to significantly upgrade the kenorb fork of libtgl (as opposed to the original one which was abandoned 10 years ago), now again capable of receiving/sending messages from users and channels likewise (currently GLM 5.1 is working on image download support. The schema has changed a lot since then). Also made an IRC server simulator/proxy for it. And ported it to Android 2.x. And to iPhoneOS 1. Yeah, I'm not going to use the official multi-gigabyte Electronslop. The iPhone 1 UIKit client is coming along very nicely.

A notable bug in the iPhoneOS 1 toolchain is that C structs are always padded to 4-bytes (LLVM bug), and "#pragma pack" instructions are entirely ignored. So a lot of data reads need to be reworked completely. C++ exception handling is broken as well. Well, those were early days, yeah. LLVM was barely a thing back then, Apple was one of its first users. I couldn't get either OpenXcom or DOSbox to work, but whatever.

Since I don't use Shithub or even git itself (more of a CVS guy), you get tarballs. They (well, not SDL) contain a LOT of endianness/portability fixes, so non-iPhone users might be interested as well. I'll try to make some forks on shithub later.

[ SDL-1.2.14-iphone1.tgz :: SDLPoP.tgz :: iphoneaw.tgz :: telegram-cli-kenorb-2026-05-12.tgz ]

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